Tuesday 12 April 2016

Mayhem, Amiga game, ported to Raspberry Pi

Update - I've taken Mayhem forward to create Mayhem 2.

I had a Commodore Amiga and a game I played, a lot, was Mayhem, its a multiplayer (2-4) shooter - imagine multiplayer asteroids, with gravity, fuel and shields!

It was ported to the PC in 2002 by devpack who released the code in 2011 on github and google code which is where I picked it up and ported it to the Raspberry Pi.

This is the port, but check out the original Amiga game.

I got some help from the Raspberry Pi forums in getting it to compile then it was case of sorting out a few case sensitive filename bugs (it was original written for Windows!) and tracking down a bug in the original code which was causing a memory access error and segmentation fault.

The code is on github.com/martinohanlon/mayhem-pi.

Install
sudo apt-get install liballegro4.4 liballegro4-dev
git clone https://github.com/martinohanlon/mayhem-pi

Run
cd mayhem-pi
./start

Keys
Player 1 - z, x, c, v, g
Player 2 - left, right, pad del, pad 0, pad enter
Player 3 - b, n, 'comma', m, l
Player 4 - y, u, o, i, 0
Change level - 1, 2, 3

Compile
If you want to modify the game, I've got a couple of things on my list, you can recompile it with.
cd mayhem-pi
make


2 comments:

  1. Loved my old Amiga 500. It had file cabnet and drawers just like Windows that followed years later.
    When IBM authorized cloning of there PCs and Amiga didn't it killed the Amiga platform.
    The Amiga was a great PC platform but unfortunately it was simply ahead of its time.

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